LavalinkRestClient

Constructors

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constructor(node: LavalinkNode)

Properties

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Functions

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fun decodeTrack(encoded: String): Mono<Track>
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fun decodeTracks(encoded: List<String>): Mono<Tracks>
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fun destroyPlayer(guildId: Long): Mono<Unit>
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fun getNodeInfo(): Mono<Info>
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fun getPlayer(guildId: Long): Mono<Player>
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fun getPlayers(): Mono<Players>
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fun loadItem(identifier: String): Mono<LoadResult>
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fun updatePlayer(player: PlayerUpdate, guildId: Long, noReplace: Boolean = false): Mono<Player>