Link

class Link(val guildId: Long, node: LavalinkNode)

A "Link" for linking a guild id to a node. Mainly just a data class that contains some shortcuts to the node. You should never store a link as it might be replaced internally without you knowing.

Constructors

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constructor(guildId: Long, node: LavalinkNode)

Properties

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The voice connection state of this link

Functions

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Creates or updates the player for this link.

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fun destroyPlayer(): Mono<Unit>

Destroys the player for this link.

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open operator override fun equals(other: Any?): Boolean
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Gets the player for this link. If the player is not cached, it will be retrieved from the server.

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open override fun hashCode(): Int
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fun loadItem(identifier: String): Mono<LavalinkLoadResult>

Load an item for the player.

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fun onVoiceServerUpdate(newVoiceState: VoiceState)
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